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Consumer Web & Mobile ProductQuestLead Product Engineer

Launching web and mobile products for real-world social experiences in Lagos

Connecting discovery, intent, coordination, payment, attendance, and memory.

QU

Overview

The product context

As Lead Product Engineer, I lead product direction and hands-on web and mobile delivery at Quest. We’ve launched the app to help people discover and coordinate real-world social experiences, alongside merchant tools through Redeem.

Flutter / RiverpodNuxt / VueTypeScriptFirestore transactionsPaystackTesting
10events per month · October 2026

The problem

What made this worth solving

People discover places on social media, coordinate in fragmented group chats, pay through transfers, and lose the memory after the event. Each participant in the experience also needs enough immediate value to join the loop.

My role

Ownership, contribution, and boundaries

As Lead Product Engineer at Quest (Jun 2026 - Present), I lead product strategy, product management, hands-on coding, and partnerships, connecting delivery with customer and business adoption.

  • Selected the customer problem and shaped the product vision
  • Designed and built the initial responsive web product experience
  • Led hands-on engineering and launched the Quest app
  • Led product strategy, product management, and partnerships
  • Ran customer conversations and launch experiments
  • Explored creator, curator, venue, and community partnerships
  • Tested acquisition messages and distribution channels

Key insight

The main challenge is not event software. It is creating enough concentrated intent for strangers, creators, and venues to see value at the same time.

Approach

How the work moved forward

  1. Mapped the fragmented journey from discovery to post-event memory
  2. Defined the smallest useful loop for guests, curators, and venues
  3. Built and launched an initial customer-facing web product
  4. Tested curated sessions, partnerships, outreach, and paid acquisition ideas
  5. Used observed signals to refine positioning and the next product constraint

Outcome

What the work enabled

  • Launched an end-to-end responsive web product
  • Launched the Quest app for real-world social experiences
  • Grew activity to 10 events per month as of October 2026
  • Brought 2 food businesses onto the Redeem app as of October 2026

Reflection

What I carry into the next product

  • A two-sided product cannot solve cold start with features alone.
  • Operations can be a deliberate learning system in the earliest stage.
  • The product, the event experience, and distribution have to evolve together.